Development Update, August 24th, 2024

Hello everyone! I’ve got another update for you all.

Cursed Crown Updates:

  • Addressed issue #7 Update Loadout Inventory
    • I removed the player’s starting inventory and replaced it with a more appropriate set of gear. The player starts with a sword and a couple health potions.
    • A chest to the right of the path at the start contains a bow, some arrows, and a couple more health potions.
  • Addressed issue #13 Create Basic Controls Documentation
    • There’s a new document created and stored with the design document that details the current tech demo controls. The defaults provided by ACF might need some updating before release, but what exists right now is documented. This document needs to be handed out to testers when the receive their builds.

There was an issue with the assets included in the pack I imported for the Burke model. I couldn’t get the assets to properly compile so a build could be completed for testing. For the time being, I’ve removed those assets. For Burke to exist, obviously I’ll have to re-import and fix issues with those assets, but that’s an issue for another day.

If I get the chance, I’d like to work some more tomorrow, but I can’t make that guarantee, so I’ve gone ahead and published the newest build (0.1.5) on the downloads page. If you’re a member of the testing team, you can download it right now. For the time being, though, keep on gaming, everyone!


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