Author: TrueKam

  • Development Update, November 30th, 2024

    Hello everyone! Today’s update is: there’s no update! Unfortunately, I’ve been ill all week. My fever’s broken and I’ve turned the corner, but I’m not up for getting into my editor at this point. I’ll still be trying to get some project work done, but it will be things like organization and behind-the-scenes things. I’m…

  • Development Update, November 23rd, 2024

    Hello again, everyone! I hope you’re having a good weekend. I’ve been getting some work done throughout the week here, but I admit that not a lot of it has been direct development. That doesn’t mean that I’ve been idle, though! I spent a couple days this week migrating the entire development git repository over…

  • Development Update, November 16th, 2024

    Hello everyone! I hope you’re all having a great weekend! My week has been going great with the release of the tech demo. I’m trying to address my recent burn out by taking it easy for a little while. The remainder of the year will likely be pretty stressful with holiday planning and gatherings anyway.…

  • Patreon Campaign Live!

    I’ve created and published the Patreon page for The Cursed Crown! There’s not much there at the moment, but I will be posting updates there as they are available.

  • Development Update, November 9th, 2024

    Hello again, everyone! I hope you’re all having a wonderful weekend! The season is officially changing where I live and it’s starting to get chillier outside every day. It’s a welcome change from the oppressive heat that we had during the summer months. I had some extra time to work on things this week so…

  • Development Update, November 2nd, 2024

    Hi everyone! I hope you are all having a wonderful weekend and had a happy Halloween if that’s something you celebrate. I made some progress today, but I’m considering trying to get some more of it done tomorrow. If I do, I’ll update this post, but for now, I’m calling it quits for the day.…

  • Development Update, October 26th, 2024

    Hello everyone! I hope you’re all having another wonderful weekend! The weather outside is transitioning from one season to the next and the temperature is just perfect for going outside and sipping tea on the deck. Before I do that, though, I had work to do. I found some time to work on two tasks…

  • Development Update, October 17th, 2024

    Hello everyone! This weekend, I’m taking a long weekend from my full time job with my wife. I don’t expect that I’ll get any work done on The Cursed Crown, but if I manage anything I’ll make sure I edit this post. I’m sorry that there isn’t any real content this week, but I promised…

  • Development Update, October 12th, 2024

    Welcome everyone! I made some substantial progress on the project today. I can feel the release getting closer and closer every weekend. Cursed Crown Updates: There’s not much else to report on right now. I’m hoping (so please don’t hold me to it if things slip a bit) to get some sort of published build…

  • Development Update, October 6th, 2024

    Hello everyone! It’s time for the first update of October! I wanted to get done a few tasks this weekend, but I didn’t anticipate just how long and involved the level design work was going to be. As much as I loved the process of making maps for Doom and Duke Nukem 3D back in…