Hello everyone! Today I wanted to just put out a quick update on the state of the game’s development. I know it’s been a little while, but with the holidays and dealing with issues that arose from the updates I tried to make to the development software, this update took a bit longer than I wanted it to.
Please see the separate post for the link to the new beta build.
What you, as a player, can expect to see in this update is the brand new overworld map for the game. It’s desolate at the moment, but it can be loaded (via ‘New Game’ on the main menu) and explored at your leisure.
On the backend of development, I updated Unreal Engine (to 5.5.1), ACF (to ACFU 1.1), and the ACF code samples. These updates caused a lot of headache trying to get working and necessitated nearly a full rewrite of all the work I’ve done so far, hence the delays.
But we’re back on track and I’ve put together a new build for everyone to try out. Please let me know what you think and report any issues that show up. For a full list of work, see the development log for this week on 6fpsnetwork.com.
Thanks everyone, and keep on gaming!
Leave a Reply
You must be logged in to post a comment.