Hello everyone! First of all, let me start by apologizing for the lack of update last weekend. I was under the weather and didn’t do any development. I spent my time doing some reading and figuring out how to fix the compilation issues that I saw previously, but didn’t implement them.
This weekend, I got back to my IDE and started working again. But after some thought, I decided to change things up. I mean, when you modernize a home built in the 1950’s, you don’t update it to tech from the 1980’s and stop there, right? So I did a full update of ACFU and UE to the new version 5.8 instead of 5.7. So far, everything seems to be working well and the process is going smoothly. I haven’t encountered any new issues that need addressing, but there’s more testing to do before I’m willing to release it as “good enough.”
I’m sorry to say that pretty much covers it for this weekend. The updating process was slow and I had several hours of down time while I was rebuilding the HLODs of my terrain. In the meantime, I’m still working work on docs and keeping my eye open for interesting architecture and layouts to use as artistic inspiration. Keep an eye out here for any updates as I get more time to work! Until then: keep on gaming!
